Cartoon Game Maker:
In the decades-old Iron Giant movie, the giant is rendered in 3D, but with the lines slightly wobbled to look hand drawn. Why aren't there more examples of this in 3D, particularly in interactive form? And why not make "3D paintings?" Well, you should look at some of the demonstrations linked on this page. https://dcgi.fel.cvut.cz/home/sykorad/
I don't like normal 3D anymore, because the graphics all look the same. I think there's little need for intensive hardware to make something with a good art style. If developers like "realism" so much, they can do photography.
SVG filter effects could be used for textures, SVG is vector graphics, meaning potentially unlimited resolution. Most 3D graphics use polygons, but you can create smooth lines with bezier curves in vector graphics, so why not 3D bezier curves to make smooth 3D models? Instead of having nasty pixellated shadows, vector-based shadows can be used.
The name "Cartoon Game Maker" is based on "RPG Maker." Instead of being only on PC, Cartoon Game Maker could also run on a cheap console specialising in cartoon graphics.
Features for both include, 1; amputee-friendly controllers, playable by one hand or one foot, 2; an electrowetting display that can also display the brightest colors by Stuart Semple, 3; procedural generation and other methods for low file size, think .kkrieger, 4; either drag and drop or natural language-based programming to make it easy to create elaborate games, 5; support for scents with new "scentphones," like headphones, but for your nose, so deaf people can enjoy the game with two senses, 6; the freedom to publish almost anything you want, 7; the ability to plug the console into TVs, PCs, tablets, etc, 8; ability for color filters, including colorblind simulators, when playing the game, 9; the ability to create and use custom controllers for different types of gameplay, 10; the ability for users instead of professional developers to publish games, and 11; more features I'll leave others to come up with.
I think people should be allowed to publish almost anything they want, just like on a Blu-Ray player, there's Blu-Rays of children's cartoons, and also ones involving, let's just say "strippers." That's how it should be in a gaming democracy. (Unless you plan to release the console in somewhere like China, I have some ideas for a "Hays Code" that I'll probably keep to myself until then.) For deaf people, they can enjoy "scent music" with things like essential oils or something.
The console is also made using the most enviromentally friendly and non-toxic materials possible. I think it is defunct, but Watt OS is a Linux distribution designed to run on as little power as possible. You can base the OS on Watt OS.
Phone Sites:
Are you using a talk and text only plan on your cell phone, with no access to internet data? Introducing phone sites! First, text a short code that hosts these phone sites. Once you text, it will display a directory of all available sites. Let's say there's a phone site called Cat Facts, text CATFACTS, and it will give you facts about cats! Or text JOKEJAR, and it will tell you jokes! Or text CHOOSEADVENTURE, and it will challenge you with a selection of choose your own adventure games!
Since it's mostly or entirely text, hosting might be cheaper and less resource consuming than internet websites. Also, all sites are verified by the Green Web Foundation, if it actually rated phone sites!
I also thought of "procedurally generated internet," websites that come in small packets that are loaded and then created on the user's computer, think .kkrieger, so they can be run on a solar-powered server, think Low-Tech Magazine. Bring back EVA files, but maybe in procedural format! https://en.wikipedia.org/wiki/Extended_Vector_Animation
The Atelier Store:
In Japan, an organisation called "Atelier Non-Electric" makes enviromentally friendly non-electric products. Many of these products, such as their non-electric refrigerator, are meant to replace their electrical equivalents. It also has a Korean derivative called "No Plug."
In the United States, there is also a series of hardware stores called Lehman's, which is based on the Amish values of avoiding the use of electrical products. Almost the entirety of their products are non-electric.
Therefore, I came up with the idea of a series of stores that sell enviromentally friendly products that don't use electricity. "The Atelier Store" sounds catchy to me. Imagine how much money people would save on their electric bills!
Omschrijf wat je tot nu toe zelf gedaan hebt hiervoor:
I frequently come up with ideas that I think are very imaginative, but I do not have the experience required to bring these ideas to life. Therefore, I am leaving these ideas for other people to work on, IF they find my ideas interesting.
Wat is de uitdaging die je met je concept op wil lossen:
I want to solve the lack of "artistic" graphics in games, meaning the lack of development of stylised 3D graphics. I want the world to also use less energy.
Hoe is dit anders dan bestaande concepten:
Instead of games having "robot graphics" trying to imitate photographs and failing miserably at it, games could have graphics that actually look "made by a human." Phone sites, because they're not the conventinal internet, and non-electric alternatives to electric products.
Wat voor feedback hoop je te krijgen:
I want to know if anyone else is interested in further developing my ideas. It probably will take time, and not all my ideas may be implemented, but I'm willing to wait and see. (I at least want cartoon graphics as a filter on something like Unity.) Let me know what you think.
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Touca95
Touca95
Cartoon Game Maker:
In the decades-old Iron Giant movie, the giant is rendered in 3D, but with the lines slightly wobbled to look hand drawn. Why aren't there more examples of this in 3D, particularly in interactive form? And why not make "3D paintings?" Well, you should look at some of the demonstrations linked on this page.
https://dcgi.fel.cvut.cz/home/sykorad/
I don't like normal 3D anymore, because the graphics all look the same. I think there's little need for intensive hardware to make something with a good art style. If developers like "realism" so much, they can do photography.
SVG filter effects could be used for textures, SVG is vector graphics, meaning potentially unlimited resolution. Most 3D graphics use polygons, but you can create smooth lines with bezier curves in vector graphics, so why not 3D bezier curves to make smooth 3D models? Instead of having nasty pixellated shadows, vector-based shadows can be used.
The name "Cartoon Game Maker" is based on "RPG Maker." Instead of being only on PC, Cartoon Game Maker could also run on a cheap console specialising in cartoon graphics.
Features for both include, 1; amputee-friendly controllers, playable by one hand or one foot, 2; an electrowetting display that can also display the brightest colors by Stuart Semple, 3; procedural generation and other methods for low file size, think .kkrieger, 4; either drag and drop or natural language-based programming to make it easy to create elaborate games, 5; support for scents with new "scentphones," like headphones, but for your nose, so deaf people can enjoy the game with two senses, 6; the freedom to publish almost anything you want, 7; the ability to plug the console into TVs, PCs, tablets, etc, 8; ability for color filters, including colorblind simulators, when playing the game, 9; the ability to create and use custom controllers for different types of gameplay, 10; the ability for users instead of professional developers to publish games, and 11; more features I'll leave others to come up with.
I think people should be allowed to publish almost anything they want, just like on a Blu-Ray player, there's Blu-Rays of children's cartoons, and also ones involving, let's just say "strippers." That's how it should be in a gaming democracy. (Unless you plan to release the console in somewhere like China, I have some ideas for a "Hays Code" that I'll probably keep to myself until then.) For deaf people, they can enjoy "scent music" with things like essential oils or something.
The console is also made using the most enviromentally friendly and non-toxic materials possible. I think it is defunct, but Watt OS is a Linux distribution designed to run on as little power as possible. You can base the OS on Watt OS.
Phone Sites:
Are you using a talk and text only plan on your cell phone, with no access to internet data? Introducing phone sites! First, text a short code that hosts these phone sites. Once you text, it will display a directory of all available sites. Let's say there's a phone site called Cat Facts, text CATFACTS, and it will give you facts about cats! Or text JOKEJAR, and it will tell you jokes! Or text CHOOSEADVENTURE, and it will challenge you with a selection of choose your own adventure games!
Since it's mostly or entirely text, hosting might be cheaper and less resource consuming than internet websites. Also, all sites are verified by the Green Web Foundation, if it actually rated phone sites!
I also thought of "procedurally generated internet," websites that come in small packets that are loaded and then created on the user's computer, think .kkrieger, so they can be run on a solar-powered server, think Low-Tech Magazine. Bring back EVA files, but maybe in procedural format! https://en.wikipedia.org/wiki/Extended_Vector_Animation
The Atelier Store:
In Japan, an organisation called "Atelier Non-Electric" makes enviromentally friendly non-electric products. Many of these products, such as their non-electric refrigerator, are meant to replace their electrical equivalents. It also has a Korean derivative called "No Plug."
In the United States, there is also a series of hardware stores called Lehman's, which is based on the Amish values of avoiding the use of electrical products. Almost the entirety of their products are non-electric.
Therefore, I came up with the idea of a series of stores that sell enviromentally friendly products that don't use electricity. "The Atelier Store" sounds catchy to me. Imagine how much money people would save on their electric bills!
I frequently come up with ideas that I think are very imaginative, but I do not have the experience required to bring these ideas to life. Therefore, I am leaving these ideas for other people to work on, IF they find my ideas interesting.
I want to solve the lack of "artistic" graphics in games, meaning the lack of development of stylised 3D graphics. I want the world to also use less energy.
Instead of games having "robot graphics" trying to imitate photographs and failing miserably at it, games could have graphics that actually look "made by a human." Phone sites, because they're not the conventinal internet, and non-electric alternatives to electric products.
I want to know if anyone else is interested in further developing my ideas. It probably will take time, and not all my ideas may be implemented, but I'm willing to wait and see. (I at least want cartoon graphics as a filter on something like Unity.) Let me know what you think.
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https://www.higherlevel.nl/forums/topic/68262-cartoon-games-phone-sites-and-non-electric/Delen op andere sites
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